Utilization of skill in a video wagering game

阅读量:

10

申请(专利)号:

US201816051382

申请日期:

2018-07-31

公开/公告号:

US11148056B1

公开/公告日期:

2021-10-19

申请(专利权)人:

NEXT GAMING, LLC

发明人:

S Friedman

展开

摘要:

A method, system, and computer readable storage to implement a skill based video game wagering system. Different video games can be implemented, and within each video game, a player's skill can affect the award model that is initiated when the player takes an action to earn an award (e.g., successfully destroying a target). Upon each award model being initiated, a credit cost is deducted from the player's credit meter, and then award model is activated which can generate an award, or a value of zero which is a loss for the player.

展开

通过文献互助平台发起求助,成功后即可免费获取论文全文。

相似文献

参考文献

引证文献

站内活动

辅助模式

0

引用

文献可以批量引用啦~
欢迎点我试用!

关于我们

百度学术集成海量学术资源,融合人工智能、深度学习、大数据分析等技术,为科研工作者提供全面快捷的学术服务。在这里我们保持学习的态度,不忘初心,砥砺前行。
了解更多>>

友情链接

百度云百度翻译

联系我们

合作与服务

期刊合作 图书馆合作 下载产品手册

©2025 Baidu 百度学术声明 使用百度前必读

引用